Playgendary x DTF hackathon winners in Game Design and Development nomination: move houses and knock your rival down

December 30, 2019Articles

More than 300 prototypes for PC, Mac, mobile, and web were submitted. It took us and the 8 judges more than a month to play and give attention to each project that we received at our hackathon. The event was held on November 16 and 17.

All projects were reviewed by experts, which included:

  • Vyacheslav Taraskin, Head of BD EMEA Unity
  • Arseniy Alikhanov, Analytical Consultant Google
  • Dmitry Shelengovskiy, CEO of Playgendary
  • Nikita Guk, Chief Brand Officer Playgendary
  • Alexander Danilov, Art Director Playgendary
  • Julia Zasekina, Head UA Creative Playgendary
  • Oleg Chimde, Deputy Chief Editor DTF
  • Timur Safarov, Editor DTF

The assignment for the developers was to make a replayable, addicting, and unusual gameplay or mechanic. 

It was immensely hard to choose between the talented submissions, but now we’re ready to announce the winners of Game Design and Development nomination. We shared which games were the most addicting and which ones we don’t want to delete.

The winners:

  • Placed 2nd. A fun cooperative porter simulator with Overcooked vibes.
  • Placed 1st. A single-button boxing simulator with advanced physics — the perfect project for mobile devices.

Congratulations to the winners and thanks to all the participants!

> Lear more at DTF

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